Magic Points (MP)

Magic is an essential guiding force in the world of the Empires. It is what keeps the balance of life and death in check, and it helps keep the dieties' wrath at bay. There are many different types of Magic-- each incorporating a different school or domain. The ability of keeping track of magic is very difficult when you rely on just your memory alone; therefore, a systematic approach towards keeping track of what spells you can cast is essential to keep a character from overpowering other characters. Thus, Magic Points (MP) has been created to monitor the progress of one's spell-casting abilities.

Mechanics of Magic Points
Different spells account for different levels, and each level corresponds to how much MP can be used to cast a spell. There are many spells that encompass the entire world of magic, but very few have tapped into the deeper reaches of the realm. Loremasters have yet to find other spells that could close the gap between the differences of Arcane and Divine magic.

Both Arcane and Divine magic uses the same MP system, but they have different effects, and in turn have different spells. The effects of these spells may be quite similar, but the differences are clear; Arcane magic revolves around Schools of Magic, while Divine revolves around different Domains of nature and emotions.

A Magic Point is the value equal to casting one Level 1 spell (or two Level 0 spells for Arcane). All characters and races that can utilize magic starts out with Levels 0-3 spells for Arcane, and Levels 1-3 spells for Divine; the spell cap for this is up to Level 9 spells for both. Races that do not utilize magic can still cast spells but they can only cast Level 0-2 spells for Arcane and Level 1-2 spells for Divine; as a result, the spell cap for this is up to Level 4 spells for both.

Races proficient with magic accrues 1 MP daily with no refreshes. Magic flows all around, and therefore it has the ability to regenerate magic that has been spent, no matter where you are. The difference is if you have the proficiency to use magic efficiently. Races that are not proficient with magic has a much lower efficiency with casting magic; they accrue 1 MP daily, but they have a much lower MP cap than those who are proficient with magic. Most empires are proficient with Arcane, but few are proficient with Divine.

Below are links to the different spells available and their associated MP costs.

Arcane Spells

Divine Spells

Magic Point values table
Below is a table on the different Magic Point values associated with each empire

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